Igor Isachenko
Igor Isachenko
3D artist at HappyMagenta
Minsk, Belarus

Summary

3D artist in mobile games industry. I create assets for game engines including lowpoly and highpoly modeling, UV-layout, PBR texturing and baking all necessary maps. Also work with Unity and Unreal Engine as level designer and lighting artist.

Skills

3D ModelingLow-poly ModelingHigh-poly ModelingTexturing3D VisualizationRendering

Software proficiency

Maya
Maya
Cinema 4D
Cinema 4D
ZBrush
ZBrush
Substance Painter
Substance Painter
Keyshot
Keyshot
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop

Experience

  • 3D Artist at HappyMagenta
    Minsk, Belarus
    February 2018 - Present

    Hardsurface modeling and texturing for mobile games.

  • 3D Artist at LiveLabels
    Minsk, Belarus
    November 2018 - February 2018

    Model and texture assets and simple characters for AR projects.