Igor Isachenko
Igor Isachenko
3D artist at IDA Technologies
Minsk, Belarus

Summary

3D artist in mobile games industry. I create assets for game engines including lowpoly and highpoly modeling, UV-layout, PBR texturing and baking all necessary maps. Also work with Unity and Unreal Engine as level designer and lighting artist.

Skills

3D ModelingLow-poly ModelingHigh-poly ModelingTexturing3D VisualizationRendering

Software proficiency

Maya
Maya
Blender
Blender
ZBrush
ZBrush
Substance Painter
Substance Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop

Experience

  • 3D Artist at IDA Technologies
    Minsk, Belarus
    August 2020 - Present

    3D artist/generalist on mobile projects.

  • 3D Artist at HappyMagenta
    Minsk, Belarus
    February 2019 - August 2020

    Hardsurface modeling and texturing for mobile games.

  • 3D Artist at LiveLabels
    Minsk, Belarus
    November 2018 - February 2019

    Model and texture assets for AR projects.